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Class Guide

Ranger

A mobile fighter who blends weapons, tracking, archery, and practical nature magic.

Playable races

4

Deity choices

2

Starting cities

3

Character creation

Deity and city choices are shown for each race. Your deity determines your PvP team.

Half Elf

2 deities
Karana Neutral

Starts in Surefall Glade

Tunare Good

Starts in Greater Faydark, Surefall Glade

Halfling

1 deities
Karana Neutral

Starts in Rivervale

Human

2 deities
Karana Neutral

Starts in Surefall Glade

Tunare Good

Starts in Surefall Glade

Wood Elf

1 deities
Tunare Good

Starts in Greater Faydark

Skills

First trainable level and maximum server cap through level 50.

42 skills
SkillLevel 50 cap
1H Blunt 200
1H Piercing 200
1H Slashing 200
2H Blunt 200
2H Slashing 200
Abjuration 235
Alcohol Tolerance 200
Alteration 235
Archery 200
Baking 250
Begging 200
Bind Wound 150
Blacksmithing 250
Brewing 250
Channeling 200
Conjuration 235
Defense 200
Disarm 55
Divination 235
Dodge 137
Double Attack 200
Dual Wield 210
Evocation 235
Fishing 200
Fletching 250
Forage 200
Hand to Hand 100
Hide 75
Jewelry Making 250
Kick 149
Meditate 185
Offense 210
Parry 185
Pottery 250
Riposte 150
Sense Heading 200
Sneak 75
Swimming 200
Tailoring 250
Taunt 150
Throwing 113
Tracking 200

Spells

Classic-era spells with server spell levels through 50.

Search this spellbook