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Classes
The classes enabled for Project Zek's Classic launch. Open a class to see its exact character-creation choices, skills, and spells.
Bard
A versatile support class whose songs provide control, movement, recovery, and group power.
Cleric
A divine caster focused on powerful healing, protection, and fighting the undead.
Druid
A nature priest with healing, damage shields, elemental magic, and fast travel spells.
Enchanter
A control specialist using mesmerization, charm, haste, mana recovery, and illusions.
Magician
A pet-focused arcane caster with summoned equipment, elemental servants, and direct damage.
Necromancer
A self-reliant caster using undead servants, damage over time, fear, and life conversion.
Paladin
A heavily armored holy warrior who combines tanking with healing and protective magic.
Ranger
A mobile fighter who blends weapons, tracking, archery, and practical nature magic.
Rogue
A stealthy melee specialist built around positioning, backstabs, locks, and poisons.
Shadow Knight
A dark knight who pairs heavy armor with life-draining, fear, and necromantic magic.
Shaman
A spiritual caster known for slows, strong buffs, healing, alchemy, and damage over time.
Warrior
A durable front-line fighter with broad weapon training and strong defensive skills.
Wizard
A pure damage caster with explosive elemental spells and long-distance teleportation.